Kerbal space program steam account generator
- #Kerbal space program steam account generator generator#
- #Kerbal space program steam account generator update#
They may very well be something else entirely next week for all we know. The specifics of these are still very much subject to change, however, so I’m not very eager to start talking about what they are just yet. It goes well beyond adding a bonus factor here or there. We’re going through all levels of game code here to implement rules that will have a properly significant impact on how the game plays out. Upgradeable facilities has been one of the longest-pending planned features, and we wouldn’t be doing it justice if all you got from it were some small perks here and there. It’s been a huge amount of work, but I feel it’s going to be completely worth it in the end.Ībout the gameplay restrictions themselves, this is something we gave a lot of thought, and it was the one place where I really didn’t want to just do the simplest solution and call it a day. It also changes color to let you know if you’re exceeding some limit (the limit is also always shown). I’ve even added a new app to the toolbar that appears in the VAB/SPH, that keeps track of your craft’s stats like size, part count and total mass. So as you can imagine, I’ve been doing a lot of UI work this week, to make sure players are always aware of the restrictions that come with the lower levels of each facility at KSC. If the game doesn’t explain why you aren’t allowed to do something, you can’t know if it was intentional or not, and generally in those cases, we all assume it’s not. I could, for instance, restrict vessels above a certain total mass from launching with 2 lines of code, and that would be immediately reported as a bug and rightly so. This may seem like a backwards way to work, but really, the subjective difference between a game rule and a bug is 90% in how it’s presented to the player. Next up, it was time to actually start implementing these rules.
#Kerbal space program steam account generator update#
This means we can quickly and easily show what each facility does, and will do at the next update level, in full rich text format. It replaces specific tags with the value of the given upgradeable rule based on the given facility level.
#Kerbal space program steam account generator generator#
I borrowed them from the random backstory generator we created for Contracts. I’ve implemented a cool system for showing the upgrade effects on the KSC facility UI and I’ve also been previewing the effects for the next level, which uses text replacement tags. Felipe (HarvesteR): Another mad week of working around the clock, but the progress is starting to show at the surface now.